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Sports / Daily Puzzle Games

WhoStat

"You know the numbers. Do you know the player?"

The Problem

Sports fans know players. They know names, faces, teams, and highlights. What they do not know — what no one has ever properly tested — is whether they actually understand the numbers. Any fan can recognize LeBron James. Far fewer can look at a career stat line and correctly identify who it belongs to within three guesses.

This gap between perceived sports knowledge and actual sports knowledge has gone unmeasured for too long. Fantasy leagues measure roster management. Trivia apps measure name recognition. Nothing measures the core skill: reading a stat line and knowing who played it.

The Solution

WhoStat is a daily sports stats guessing game. Each day, players receive three puzzles — one NFL, one NBA, one MLB — each presenting a career stat line with no name, no photo, and no team. The user has three guesses to identify the player. Each wrong guess unlocks a new hint, narrowing the window without giving the answer away.

The puzzle resets daily. The format is familiar to anyone who has played Wordle, but the subject matter rewards actual sports knowledge rather than vocabulary. You either know your stat lines or you don't. WhoStat will tell you which one you are.

Product Details

The current build covers 750 players, all active from approximately 2015 to present — recent enough to be recognizable, varied enough to be challenging. The site is fully static with no backend. New puzzles go out daily. CT built and maintains the full puzzle pipeline, player database, and hint logic.

The three-sport format is intentional. NFL, NBA, and MLB each attract distinct fan segments with minimal overlap. A user who breezes through the NFL puzzle may have no idea on the MLB one. This is by design. Humility is a feature.

Market Opportunity

Wordle reached 300,000 daily players before the New York Times acquired it for a reported seven figures. The NYT Games suite now has over 1 million subscribers. The daily puzzle format has demonstrated clear product-market fit for a specific type of person: someone who wants a small, completable challenge as part of a daily routine.

WhoStat targets the subset of that audience who also follows sports — a group that represents tens of millions of people in the United States alone. The three-sport structure triples the addressable audience relative to a single-sport competitor, while the shared daily format creates a single destination for sports puzzle fans across all three leagues.

The Team

CT — Founder, Developer, Head of Puzzle Curation. Built and shipped WhoStat as a static site with no backend, which is either a technical achievement or a constraint depending on how you look at it. Personally verified the accuracy of all 750 player stat lines. Has strong opinions about which stats are too easy and which are genuinely hard. These opinions inform the difficulty curve.

Use of Funds

  • $10,000 — Expand player database (750 → 2,000+, add WNBA and NHL)
  • $8,000 — Mobile app (the web experience works on phones but "app" feels more daily-habit)
  • $7,000 — Social sharing features (shareable result tiles, streak tracking, leaderboards)
  • $5,000 — Marketing (sports Twitter/X, Reddit, targeted ads during playoff season)
  • $5,000 — Explore monetization (premium hints, archive access, no-ads tier)
Honest Disclaimer WhoStat is a real, live, playable game at whostat.com. The 750-player database is real and was assembled by CT. The daily puzzle pipeline is real and runs without a backend, which CT is quietly proud of. There is currently no revenue model, no analytics on how many users play daily, and no formal agreement with any sports league or data provider. CT built this because he wanted to play it and it did not exist. This is the entire origin story of every BizByCT venture and it has not resulted in revenue yet, but it has resulted in WhoStat, which is genuinely a good game.